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Pay in 4 interest-free payments of $4.97 Learn more
Ships within 48 hours · Estimated delivery Aug 30 - Sep 4
Schemes can't be set in motion that turn
Set: Masters 25 Type: Artifact Rarity: Mythic Cost: {3} Creatures with power greater than the number of cards in your hand can't attack
Teamwork — Whenever you attack or block with both Sol
) {T}: Add {G}
Neyith of the Dire Hunt (030) - Jumpstart Legendary Planeswalker Schemes can't be set inSet: Jumpstart Type: Legendary Creature Human Warrior Rarity: Rare Cost: {2}{G}{G} Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R G} can be paid with either {R} or {G}.)
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